Chrome Music Lab Experiments
Tinker with these Chrome Music Lab experiments to explore how music works. There are 12 different music labs. Some are about basic concepts like chords and rhythm, and other are more advanced--including the spectogram, oscillators, and harmonics.
- See pictures of sound with the SPECTOGRAM. Where do the horizontal lines come from? x
- Try HARMONICS How do variations of pitch and frequency occur in sound waves?
- Tinker with chords in the ARPEGGIOS! What differences do you notice in the inner vs. outer rings and counter-clockwise vs. clockwise motions?
MUSICAL INSTRUMENT DESIGN CHALLENGE
Your Challenge:
Using recyclable materials such as these, engineer an instrument that will play sound to create music as you work through the engineering cycle! What design elements will you use to affect and achieve variations in tone, frequency, pitch and amplitude of sounds?
-> RESEARCH
Using recyclable materials such as these, engineer an instrument that will play sound to create music as you work through the engineering cycle! What design elements will you use to affect and achieve variations in tone, frequency, pitch and amplitude of sounds?
-> RESEARCH
Materials:
|
|
CARDBOARD CHALLENGE: GAME DESIGN
EMPATHIZE, IDEATE & DEFINE!
Use process of design thinking to develop ideas for Cardboard Challenge.
1. Complete page 33 + 34 in STEM Notebook [EMPATHIZE]. What matters to you? What matters to others? Imagine the world through someone else's eyes! Add notes & new ideas from sharing and collaborating in discussion with others at your table.
2. Create a concept map of Game Design from your knowledge and experience with Scratch Coding and other types of games. Add color and draw images to make your ideas visual and meaningful.
3. Brainstorm and sketch ideas, options and alternatives [IDEATE] for your potential design prototypes on pages 35-38.
Label your sketches and diagrams clearly.
4. Interview classmates around the room to see the challenge through the eyes of others [EMPATHIZE].
Add new ideas to pages 33-38 that you discover from your conversations about Game Design from others' perspectives.
5. Go to BrainPOP Classroom. Choose 2 of assigned games and play to explore game features. Write 4 SnapThought reflections. Submit SnapThought Reflections from your game-play in BrainPOP Classroom!
1. Complete page 33 + 34 in STEM Notebook [EMPATHIZE]. What matters to you? What matters to others? Imagine the world through someone else's eyes! Add notes & new ideas from sharing and collaborating in discussion with others at your table.
2. Create a concept map of Game Design from your knowledge and experience with Scratch Coding and other types of games. Add color and draw images to make your ideas visual and meaningful.
3. Brainstorm and sketch ideas, options and alternatives [IDEATE] for your potential design prototypes on pages 35-38.
Label your sketches and diagrams clearly.
4. Interview classmates around the room to see the challenge through the eyes of others [EMPATHIZE].
Add new ideas to pages 33-38 that you discover from your conversations about Game Design from others' perspectives.
5. Go to BrainPOP Classroom. Choose 2 of assigned games and play to explore game features. Write 4 SnapThought reflections. Submit SnapThought Reflections from your game-play in BrainPOP Classroom!
PROTOTYPE & TEST!
Build something amazing out of cardboard, recycled materials and imagination for the annual Global Cardboard Challenge.
Kids are invited to build anything they can dream up using cardboard, recycled materials and imagination as part of the worldwide event on October 1, 2016! Inspired by the short film Caine’s Arcade, the event celebrates the power of creativity and strives to give children an opportunity to explore their dreams, fuel their natural creative abilities, and develop 21st century skills.
Your mission? In the coming weeks, use your imagination and creativity to construct something amazing out of cardboard and recycled materials.
Build something amazing out of cardboard, recycled materials and imagination for the annual Global Cardboard Challenge.
Kids are invited to build anything they can dream up using cardboard, recycled materials and imagination as part of the worldwide event on October 1, 2016! Inspired by the short film Caine’s Arcade, the event celebrates the power of creativity and strives to give children an opportunity to explore their dreams, fuel their natural creative abilities, and develop 21st century skills.
Your mission? In the coming weeks, use your imagination and creativity to construct something amazing out of cardboard and recycled materials.
|
|
3D DESIGN INVENTORS CHALLENGE
Do you see ways how to improve the world around you at home, school or in the community using 3D models?
Develop an inspiring concept or come up with a brilliant invention for problems you observe! Then go ahead and design it.
The easiest way to develop a truly inventive idea for your project is to find something that causes trouble, a problem that gets people frustrated, something that requires a creative approach – then put your mind to it and create a 3D printing-inspired solution.
Take this challenge and see your inventions come to life! Let your imagination roam free to investigate ways to solve a problem or help someone. Then learn, dream & create!
Develop an inspiring concept or come up with a brilliant invention for problems you observe! Then go ahead and design it.
The easiest way to develop a truly inventive idea for your project is to find something that causes trouble, a problem that gets people frustrated, something that requires a creative approach – then put your mind to it and create a 3D printing-inspired solution.
Take this challenge and see your inventions come to life! Let your imagination roam free to investigate ways to solve a problem or help someone. Then learn, dream & create!
|
* Explore how 3D printing works.
* Who is using 3D printers? What are they being used for? * The possibilities of 3D printing are endless. How could this technology help change the world for the better? INSPIRATION FOR INVENTORS!
> Design Girls Team > Autodesk Inventor Day > The Girl Behind The Sparkle-Shooting Prosthetic Arm > 5 Ways 3D Printing is Helping Animals Across the Globe >> Student Hyperdoc |
ISH : CREATIVE TRADING CARDS
ISH Guiding Questions:
Each student will create 4 original trading cards. Each card will contain a handmade image and the creators signature on one side and a suggestion for the recipient to try on the other. Brainstorm things you love that you'd like others to try. [We're making four cards so that you can each trade one with me, 2 with classmates, and keep 1 for yourself!] |
1. Try... 3. Try...
2. Try... 4. Try... |
BUILD THE MOST MAGNIFICENT THING!
My Most Magnificent Thing: If I could make the most magnificent thing, it would be _________. Write about what you would make and why it would be magnificent.
|
Once I quit but I wished I didn’t.
Write about a time you gave up. Describe the situation and your feelings. What could you have done differently if you had used a growth mindset? What kind of self-talk would have helped you? In teams of 3, create a Perseverance Strategies List. CHALLENGE: If you could make the most magnificent thing (not a toy) that could help you – what would it be and how could it help? |
BUILD WITH CHROME
|
|
CHALLENGE: ROVING MARS
NASA plans to land astronauts on the moon by the year 2020. The astronauts will need moon cars—called rovers—to drive across the moon’s surface, carry supplies, help build their outpost, and explore the area.
>>What do we have to do to make the rover move? How might we build and test a rover prototype that is designed to drive over land that’s rocky, dusty, sandy, or rough?
|
CHALLENGE: LUNAR LANDING
Landing on the moon is tricky. First, since a spacecraft can go as fast as 18,000 miles per hour (29,000 km/hour) on its way to the moon, it needs to slow way down. Then it needs to land gently. That lander has astronauts inside, not crash-test dummies.
How might we design and build a shock-absorbing system that will protect two “astronauts” when they land.
|
RESEARCH STEM CAREERS
Research current and future job trends in the United States, specifically in the fields of math, science, engineering and technology. Through your research you will choose a career that interests you. Include breakthroughs made by people in their field and how their work has changed the world. The content of your project should inform others about the responsibilities and importance of scientific discovery and technological innovation in your chosen field.
|
* [PROJECT OVERVIEW]
|
Robotic Arm
--> How might we design and build a robotic arm that can lift a cup off a table?
* Wounded Warrior Uses Robotic Arm Prosthetic * Lego Robotic Arm * Will a robotic arm ever have the full functionality of a human limb? |
DESIGN THINKING & BACKPACK REDESIGN
How might we apply design thinking process to make an ideal backpack for a MIMS MS student?
PROTOTYPING --> How might we design our backpacks so that it reflects our diversity as students and learners? SURVEY--> When I learn...? --> What are some ways to create a prototype? What are the benefits of rapid prototyping? WORKS LIKE... LOOKS LIKE... * READ: Backpack Safety for Kids Define our actions as we work through Design Thinking process:
> Miriam Webster > Word Hippo > Wordsmyth |
|